Turning Party AI to Off it keeping melee and non-elixir ranged attacks from continuing past the first attack on the same target. They get one swing / volley, and then I have to click the target again to attack. I don’t know if this is intended, but I think characters should continue attacking their target until it dies or they get a new instruction.
Joe, any updates about linux patching? I still haven’t got any of the patches to apply correctly. Failing that, how about updating the full game download so that it’s fully patched? I don’t want to start playing an unpatched version.
@ Agris — we’ll change that up, there was a few options we could take with that as far as how docile non-AI was, but we’ll make it more like passive, but they’ll continue to target. Thanks!
@ bumvelcrowe: We’re continuing to look into this and are getting some more time this week — the downloadable versions are always up-to-date shorty after patches go up, so if the patcher isn’t working you can certainly grab it from there any time!